
Today we’re diving into “Pagan: Fate of Roanoke.” This is an asymmetric two-player card game that pits a witch against a hunter in colonial America. So, let’s break it down – what it is, what’s good, what’s bad, & if you should pick it up. Let’s get into it.

What It Is
“Pagan: Fate of Roanoke” is an asymmetric two-player card game where one player takes on the role of a witch, while the other plays as a hunter. Set in colonial America, the witch aims to complete a ritual or frame innocent villagers, while the hunter seeks to eliminate the true witch or gather all suspect cards. The game blends familiar mechanics with a unique twist, creating a fresh & engaging experience that challenges both players in different ways.
Gameplay Overview
“Pagan: Fate of Roanoke” is set in a village where nine people are suspects, & one of them is secretly the witch. The witch uses various tools like familiars, enchantments, charms, & brews to gather the secrets needed to perform the ritual. Meanwhile, the witch hunter employs allies, investigates locations, & interrogates villagers to uncover the witch’s identity. The core question is whether the witch can complete the ritual before the hunter exposes them.
Each player sets up their own play area with a dedicated board. The hunter’s board features locations & ally spots, while the witch’s board includes spaces for brews & familiars. Both players have action tokens & a dial to track their influence, which is critical for playing cards & performing actions. For players who own the game’s mat, the setup is more streamlined as it integrates all the necessary spaces & information, eliminating the need for separate boards & player aids.
The village itself is constructed by connecting three village boards, each with distinct spots. Villager cards are then placed on these spots based on their color & symbol. The witch’s identity is randomly determined at the beginning of the game by drawing a card from the suspect deck, which the witch keeps secret. The game begins with the witch taking the first turn, followed by alternating turns between the two players.
During each turn, players engage in an upkeep phase followed by an action phase. The upkeep phase involves retrieving action tokens, triggering upkeep effects from cards in play, & managing resources like influence. The action phase allows players to visit villagers, use board actions, & play cards from their hand. The witch, in particular, can only use specific actions during the first turn, adding a layer of strategy to the game.
As players progress, they can use action tokens to visit villagers, triggering various effects based on whether they are the witch or the hunter. For the hunter, gathering clues leads to gaining evidence, while the witch converts secrets into favors. These actions are crucial for advancing their respective goals—exposing the witch for the hunter, or completing the ritual for the witch.
Special actions unique to each role add depth to the gameplay. The witch aims to perform the ritual by visiting the villager who matches their secret identity & accumulating enough favors. Conversely, the hunter can exonerate villagers to narrow down the suspects or even eliminate villagers suspected of being the witch, though at great risk. The game’s tension builds as players try to outmaneuver each other, leading to a dramatic conclusion.
“Pagan: Fate of Roanoke” offers additional replayability with scenarios included in the box, as well as expansions like “Beyond the Palisades” & booster packs that introduce new cards & scenarios, allowing for deck-building & enhanced gameplay. Whether you are playing the base game or exploring the expansions, “Pagan: Fate of Roanoke” promises a rich & engaging experience for fans of strategic card games.

The Components
“Pagan: Fate of Roanoke” boasts excellent production quality. The cards are of high quality, featuring a linen finish, & the artwork strikes a perfect balance between a spooky atmosphere & a cartoonish style. The visual design effectively captures the game’s tone without being too dark or overly playful. The game boards & reference cards are thoughtfully designed, helping players keep track of actions & the various icons used throughout the game.

The Good
One of the biggest strengths of “Pagan: Fate of Roanoke” is the palpable drama & tension it creates. The asymmetry between the two roles leads to varied & engaging gameplay experiences, & the constant need to outwit your opponent adds layers of strategic depth. The investigation mechanic, in particular, adds a lot of intrigue, as the hunter’s actions force the witch to adapt & bluff effectively.
Replayability is also a strong point. The game allows for deck modifications & the swapping of villager factions in future plays, ensuring that each game feels fresh. The core box provides a complete experience, but the variety within it encourages repeated plays, especially if you have a regular gaming partner.
The game also does a great job of recreating the feel of classic collectible card games without the drawbacks typically associated with them. The strategic depth & the balance between bluffing, resource management, & tactical decision-making make it a rewarding experience for fans of asymmetric dueling card games.

The Bad
“Pagan: Fate of Roanoke” does have a learning curve. The various card types & iconography can be overwhelming at first, although the provided reference aids help ease the process. Additionally, the game length can exceed the advertised 30-60 minutes, especially for new players, but it usually settles around an hour once everyone is familiar with the rules. This longer playtime is generally justified by the game’s depth, but it may be a consideration for some.
Luck plays a role through card draws, which can sometimes dramatically swing the game. While this can lead to moments of high drama, it might also frustrate players who prefer a more controlled experience. Moreover, some players may find they prefer one role over the other, with the hunter often considered easier & less stressful to play, while the witch role is more tension-filled but equally rewarding.

The Verdict
So, should you buy “Pagan: Fate of Roanoke”? If you’re a fan of strategic, asymmetric card games, the answer is a solid yes. The game offers deep, engaging gameplay with a unique blend of mechanics that will appeal to enthusiasts of the genre. Its ability to create tense, dramatic moments & its replayability make it a great choice for players who enjoy challenging duels.
However, if you’re not into asymmetric gameplay or if the theme doesn’t appeal to you, this might not be the game for you. The complexity & the need for a dedicated opponent mean it’s best suited for those who appreciate this style of game & have a regular gaming partner to explore its depths.

Final Thoughts
“Pagan: Fate of Roanoke” left a strong impression on me with its thematic richness, impressive production quality, & thoughtful game design. The game’s art style, which balances whimsy with a hint of darkness, immediately caught my attention. It evokes a vibe similar to “Darkest Dungeon,” but with a more lighthearted, almost storybook quality. The components, especially the beautifully textured cards, enhance the experience, making it clear that a lot of care went into the game’s presentation. Thematically, the game handles the witch & hunter roles with nuance, avoiding any stereotypical pitfalls by making both sides compelling & distinct.
One of the game’s most appealing aspects is the variety it offers through different villager factions & scenarios. These elements keep the gameplay dynamic & ensure that no two sessions feel exactly the same. Each faction introduces new strategies, & the scenarios can significantly alter the flow of the game, adding to its replay value. However, this variety also contributes to a learning curve that can be quite steep. Mastering the asymmetric win conditions between the witch & the hunter requires time & practice, & the first few games can feel a bit daunting as you get familiar with the mechanics.
A potential downside is the game’s tendency to induce analysis paralysis (AP). With so many decisions to make & the importance of timing your actions correctly, it’s easy to get bogged down in thought, which can slow the game’s pace. The icons on the cards are another minor issue—they’re on the small side & a bit too stylized, making them harder to read, especially for those who might struggle with small print. While you’ll eventually memorize them, the design could have been more accessible.
The full experience of “Pagan: Fate of Roanoke” really comes alive when you have access to the expansions. The base game provides a solid foundation, but the additional content significantly enhances the gameplay, offering more strategic options & depth. However, collecting everything can be a bit tricky depending on availability, & playing with just the base game might leave you wanting more to explore the game’s full potential.
Despite these hurdles, the game excels in creating a tense & engaging experience. The interplay between the witch’s covert actions & the hunter’s pursuit generates a thrilling dynamic where each decision feels impactful.
Overall, “Pagan: Fate of Roanoke” comes highly recommended. It’s a game that rewards players who are willing to dig into its complexities & offers a unique experience that can keep you coming back. If you enjoy playing with a consistent partner & are drawn to games that combine strategy with tension, this is definitely worth adding to your collection. Just be prepared for some longer sessions & a bit of a learning curve at the outset, but once you’ve got it down, the game’s depth & replayability make it more than worth the effort.
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